
Aiding her on her quest is the dragon Mikhail ( ミハイル, Mihairu), who aids her and is her mount in aerial battle. The player controls Zero ( ゼロ, Zero), the main protagonist and antihero, considered a traitor by the Intoners and their followers because of her mission to kill them. Zero was its original host and she now wishes to destroy all those affected by its power, herself and 'sisters' spawned when Zero attempted suicide and ensure the safety of the world. The source of the Intoners' power is an evil flower that saved Zero from death to use her as an instrument for mankind's destruction. An unspecified time later, in the game's present, the strongest Intoner, One, wishes to unite the five once again and bring stability to the land. Due to this, they become worshiped as deities and became rulers of various regions of the land. At the height of the carnage, five mysterious figures called Intoners appeared and using their ability to utilize magic through song, defeated the warlords and ended the conflict. In earlier times, the land was ravaged by conflict between warlords. Despite being a prequel, Drakengard 3 mostly follows separate timelines unrelated to the events of Drakengard. Setting and charactersĭrakengard 3 takes place roughly one hundred years before the events of Drakengard, acting as a prequel to the first two games in the series. During ground-based missions, Zero can also call in Mikhail to deal damage to enemy units. Mikhail can also enter Intoner Mode while Zero is mounted, which magnifies the amount of damage he can deal. Mikhail's main attack, breathing fire, features a lock-on feature which can take in multiple enemies.
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Mikhail is fully controllable while in the air, flying through the environment and being able to evade enemy fire. During combat in the air, Mikhail can breathe fire down onto the ground and at airborne enemies. Mikhail has multiple attack types at his disposal: while on the ground, after Zero has mounted, the dragon can perform a sweeping attack using his wings and snap at them. The two main types of aerial combat are rail shooter-style missions and free-roaming combat which enables both aerial and ground-based combat. The player's performance during them earns special items and the number of items you earn increases with the number of enemies killed.įor aerial combat, Zero mounts her dragon Mikhail. Zero can also complete sidequests as the player progresses through the game: these sidequests place within areas of normal levels and limitations on the player's abilities. While exploring levels, Zero can collect items from chests and fallen enemies which earn money for buying potions, as well as buying and leveling weapons. Each weapon has different effects depending on enemy-type and combat situation, with spears being useful against heavily-armored or shielded enemies and swords being a default weapon. Each weapon has a four-level cap and can be leveled up either through combat or by spending money acquired during levels. Zero can switch between four weapon types: swords, spears, combat bracers and chakrams. Unlike previous titles in the series, the player does not have to pause the games to switch weapons, instead being able to do it at any time without pausing. Each weapon type produces a different set of attacking moves.
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As Zero levels up, weapons grow more powerful and Zero gains access to multiple weapon types as the game progresses. When the gauge is filled to any degree, Zero can temporarily enter Intoner Mode, a hyperactive state which enables her to move quickly and deal high damage to enemies while also making her immune to attack.

These can be combined into combos, which fill up Zero's Tension Gauge. In ground-based combat, Zero performs multiple attacks on various enemies. The player controls the main protagonist Zero during the entire campaign and for most levels is accompanied by up to two AI-controlled companions. Drakengard 3 features hack-and-slash gameplay and aerial combat on a dragon, as with previous entries in the series.
